

This is in v.18 so the visualisation engine is CineRender. Apart from some paint colours - which changed at a late stage - this model is very close to what was actually built.įinally, we come to a current project for which construction has yet to begin. I dislike the repeating pattern of the default fieldstone surface but for some reason didn't do anything about it then. The pool surface is a slightly undulating mesh, by the way. Coincidentally, the tile object from two years earlier came in use again here (this time for the kitchen), so all the time spent making it in the first place, was more than justified.įor this project, I made two GDL objects - a füssball table and the roll-up bamboo blinds you see in the third image. My clients were happy enough with it, so no complaints there. Remember, the rendering engine was still Lightworks, so it took aįair bit of effort to even get half-decent results. I think the only exception was a brick lattice wall for which I first tried alternatives in Sketchup. The images (not to mention the construction drawings) for this project, were a whole lot better than before and practically everything was done in ARCHICAD. This was around the time that Graphisoft was re-entering the Indian market after a couple of lapsed years. Designing began in v.13 but was quickly moved over to v.16. For this remodel, it was the variegated tile object which was very useful in visualising how the bathrooms would look.īy 2013 things had become somewhat betterįast forward a couple of years and we come to another house that was built just 100m away from the one in the first image. It was around this time that I also formed a habit of making at least one GDL object per project. With few exceptions, clients are unable to relate to a plan or elevation, and seeing a 3D view - not even necessarily photo-realistic - is usually enough to make them understand what the architect has in mind. The results (second image) were very obviously CGI but they did get the design across to the client's satisfaction. Simultaneously, ARCHICAD's toolset improved and expanded, allowing us all to model more accurately and to minimise line-work.Īround 2010-2011, I had a very demanding client for an interior remodel, and that forced me to delve further into Lightworks than I might otherwise have done.
#Archicad 18 cinerender tutorial trial
Of course, there was a whole lot of trial and error but it finally became possible to get the output I needed without resorting to 2D drafting. Over time, by constantly trawling the forum, the wiki (now replaced by the help-centre) and a handful of websites that carried articles and tutorials, things started to improve.
#Archicad 18 cinerender tutorial how to
At that point, I was still making the mistake of relying on flatland for my construction drawings - my understanding of how to use ARCHICAD was practically nil and, as always, there was a deadline to keep. The image you see here bears little resemblance to the completed house because, after it was created, the design went through multiple changes. Creation date: 29 th May 2006 - just one day before I joined Archicad-Talk. My first rendering in 2006 was really very amateurishĪs you can see in this first image, I was actually working in parallel view! Maybe this wasn't exactly my first ever ARCHICAD rendering but it is certainly the oldest one that survives on my hard drive. Rendering too was, well, nothing to write home about. At the time, not only was I a complete novice in it (with nobody to take any training from) but the navigation in 3D was also extremely clunky - especially compared to what it is today. My first ARCHICAD project was back in 2006 when I began using version 9.
